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Red Paint: Every Basic ATK (including Charged and Combo ATKs) grants 1 Charge stack (CD: 1s). Upon gaining 4 Charge stacks, enter Zeal Mode to deal 32% more Physical DMG. Zeal Mode lasts 6s. Duration resets to every time Zeal is triggered. Paint Jar: A small jar of paint for adding color to things.
mid
Yellow Paint: Every Basic ATK (including Charged and Combo ATKs) grants 1 Charge stack (CD: 1s). Upon gaining 4 Charge stacks, enter Shelter Mode, taking 25% less Physical DMG from enemy attacks and 40% less Indirect Physical DMG. Shelter Mode lasts 6s. Duration resets every time Shelter Mode is triggered. Paint Jar: A small jar of paint for adding color to things.
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Blue Paint: Every Basic ATK (including Charged and Combo ATKs) grants 1 Charge stack (CD: 1s). Upon gaining 4 Charge stacks, enter Impulse Mode to gain 20% Attack Speed. Impulse Mode lasts 6s. Duration resets every time Impulse Mode is triggered. Paint Jar: A small jar of paint for adding color to things.
Set 2
Basic ATKs (including Charged and Combo ATKs) smear enemies with an available paint every 1 second (smear lasts 10s). Paints switch every 3s. Two different paints can be blended to form a Mixed Color to trigger special effects. Mixed Color lasts 4s, during which time no other paint can be applied. - Red + Yellow = Orange: Target takes 25% more Physical DMG. - Red + Blue = Purple: deals 120% ATK of AOE Physical DMG. - Yellow + Blue = Green: instantly heals the host for 4% HP.

Set 3
A small jar of paint for adding color to things.

VN Name: Picasso

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